Class Glass

Glass is the circular area where viruses are dancing around

Hierarchy

  • Glass

Constructors

  • Creates a new Glass

    Parameters

    • game: Game

      Current game instance

    Returns Glass

Properties

currentRotation: number = 0
game: Game
stoppedTime: number = 0
viruses: GlassVir[] = []

Methods

  • Updates the glass

    Returns void

  • Updates animations of viruses

    Returns void

  • Updates position of viruses

    Returns void

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