Renders the game
Creates a new Renderer object
Main
Main object
Gets a sprite from a spritesheet
Name of the spritesheet
Name of the sprite
Loads all spritesheets from the Options.spritesheets array
Loads a spritesheet from a SpritesheetDef object and splits it into sprites
SpritesheetDef object
Renders the whole game
Private
Renders background
Renders all the gameboard
Cell
Renders game status messages (win/lose)
Renders all the viruses in the glass
Glass
Renders Mario character at the top right corner
Renders a number at given position using 'numbers' spritesheet
Number to render
Fixed number of digits
X position
Y position
Generated using TypeDoc
Renders the game